June 17, 2005

Galaxy Dynamics An ongoing project to visualize and animate the dynamics of galaxies using supercomputer simulations.
  • These are great, but I think that the blurb above doesn't quite explain that - I almost skipped over this. Pretty, vast, galactic simulations set to original music (with a DJ Shadow influence, to my ears). I particularly liked Cosmic Cruise. The new computer called Mckenzie is a 512-CPU Beowulf cluster which has recently been benchmarked at 1.2 Tflops making it the fastest computer in Canada and number 39 in the world on the Top 500 list... This particular simulation was run using all 512 processors on Mckenzie over a period of 10 days. I guess I won't be trying this at home, then...
  • These are great, but I think that the blurb above doesn't quite explain that You're right - it appears I'm the worlds worst salesman...
  • Chin up, dng :)
  • These are really cool, especially if you turn off the execrable soundtracks. I particularly like the chaotic collapses of each stage of Klemperer's Dream.
  • what goetter said....although, i kinda liked the music (not loved, liked)...at squids tonight (celebrating the arrival of the bone, and saying farewell to muffpub) i was showing these around when someone asked why it had that music.... 'Duh! it's supposed to be in outer space' i thought these were beautiful, but unfortunately, not the best of simulations as galactic interactions don't really look like this (with all the wavy wavy streamers...most galaxies do sprout tails and such though...i just haven't seen all that extreme structure)...probably because (it seems) they were only (as if it's some small feat) using gravitational interactions on point sources (do nebulae act as point sources?) add magnetism and any other forces and influences and maybe they'll come out right...although maybe they do look like this when you overexpose the outer galactic portions and underexpose the centers... really cool link dng
  • Some mo' betta' soundtrack material, IManythingbutHO