August 24, 2004
Tactics Core
Demo for a videogame. Highly addictive fun.
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I had trouble with Asteroids when they began to allow the player to gun the engine and move. This is way too much for me.
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The full game is good, but I don't like it as much as the engine that he created for the demo. That and their servers are almost always full. Guess I could pay to play it, but that seems against the spirit of fucking around on the internet. As soon as you have to pay for it, it's not just a brief time waster- you have something invested in its success.
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It seemed a pretty good implementation, but not at all innovative. Wake me when somebody improves on Final Fantasty Tactics.
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Wake me when somebody improves on Final Fantasty Tactics. *wakes shotsy up* You need to get Disgaea
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"As soon as you have to pay for it, it's not just a brief time waster- you have something invested in its success." You may need to grok that money is not any more real than the games you play on the internet. You therefore invest no more than you do in anything else. Money is an illusion, lunchtime doubly so. No, js, I am your father.
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Nah. Money is what I get in exchange for sitting around an office for hours. It's the reward for doing something I don't want to do. So it definitely has value, as without it, I wouldn't be such a productive member of society.
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There's a full version of this somewhere?