October 11, 2008

Interactive zombie film.
  • We must choose a path toward survival, only to find out that the most awful, ruthless decisions fail as much as do the most humane. Is that realistic? I'm trying to think of examples that don't fit the Outbreak model... Universal health care versus no health care, perhaps? But then there's the zombie kept alive on a ventilator, screaming silently for release... Universal access to energy rather than having to live a simple life? But then there's the degraded planet... Universal happiness? But then there's mind control. One thing for sure: interactivity is what makes life (or games) exciting. Thanks to Plegmund for sharing this one!
  • An advance directive would prevent my hypothetical healthcare entrapment, and no cremation either for those who WANT to return as walking zombies. So maybe it IS possible to win the game of life after all? But only for most people.