April 13, 2007

Boomshine Friday Flash Fun - click them dots t'blowed 'em up good! (flash, sound) via Stupid MetaGarbagefilter
  • BONUS GAME: Dot Action 2 also fun in a ol' skool way.
  • only 3.97% of games pass level 12 Feh. NONE of the games go past level 12. That's the end. I know that because I'm awesome, btw.
  • Does that game require any skill at all? If so, please share. However, I love that music so much that I am going to be playing the game just for that.
  • well I thought it didn't until I tried it a second time and had a heckuva time getting past the 44/50 one. So probably, yeah.
  • final score: 251. Pretty much everytime.
  • I just played that game for so long that a vocal track began.
  • I like this game - 256.
  • 260. Does anybody have any weed?
  • *blushes* I actually clicked on the "Stupid MetaGarbagefilter" thinking it was some new concept over there.
  • 260. Yes.
  • When it's this pretty EVERYBODY wins!
  • 252. The strategy is to calculate the vectors of the intersecting trajectories and extrapolate them to the maximum collision/avoidance ratio in the initial few milliseconds and leave the rest to randomness and chaos while the pretty music plays la la lalaaa.
  • HA! 264!!!!!! wha'time ish it??
  • 266! must sleep.
  • Game for skillz You won't thank me.
  • That's right purty, GramMa!
  • Sokoban-style with monkey goodness!
  • Boomshine is almost the antithesis of Airxonix, a gorgeous yet simple high-stress game that has become (again) a matter of cutthroat competition in my hovel. In fact, it was very soothing to unwind with a few rounds of Boomshine last night after a fiery Airxonix duel. Thanks! I rarely find a "download free trial" game that I want to actually buy, but I did get the full Airxonix a year or two back and am still coming back to it.
  • ...and thanks to fish tick there are now 90 fewer minutes in my morning.