The game itself is only one level long and really only serves as a demo of what is capable, but if you have a machine than can run it, I think it's worth playing through. What if next gen home consoles where to use this technique? Think about downloading an epic 18 MB game off Xbox Live Marketplace that would otherwise require 50 GB of space. Or think about the PS3 no longer requiring the massive space provided by blu-ray. At least one, if not both next gen systems would be capable of rendering games effectivly this way. Or as far as I understand, anyway (I think the cell processor is faster than my computer). With games like .kkrieger and (the better known game) Spore using procedural generation so effectivly, do you think such technology is the future?
96 kilobytes WHAT .kkrieger is a free FPS game that, when running, displays graphics like this (running on my own machine) but what is really fancy is that the whole game takes up no more than 98304 bytes of hard disk space. Say hello to procedural generation!